My second book is out now! After Size Matters, the new book Communicating the Past in the Digital Age is about teaching and learning archaeology using digital technology. It covers topics such as archaeogaming, learning in the museum, digital tools in the classroom and digital learning environments. It’s based on the discussions from an international conference in Cologne on 12-13 October 2018, and you can get it in print or online.
I wrote the introduction to this book with Sophie Schmidt. I also wrote a paper in the book. The paper is about how we show things that archaeologists have found in the past, how we show them now, and how we might show them in the future. Click below to see a summary of the whole book, with links to the chapters.

Content
Archaeogaming
- E. Champion: Games People Dig: Are They Archaeological Experiences, Systems or Arguments?
- K.H.J. Boom, C.E. Ariese, B. van den Hout, A.A.A. Mol and A. Politopoulos: Teaching through Play: Using Video Games as a Platform to Teach about the Past
- X. Rubio-Campillo: Gameplay as Learning: The Use of Game Design to Explain Human Evolution
Learning in the museum
- A. Riethus: An Inclusive Prehistory Game by the Blind and Visually Impaired. Creating an Inclusive App Game on Prehistoric Archaeology with the BSVN e.V. for the Permanent Exhibition of the Neanderthal Museum
- S. Quick: Using Digital Media to Mediate Archaeology in the LVR-Archaeological Park Xanten / LVR-RömerMuseum
- A. Muñoz and A. Martí: New Storytelling for Archaeological Museums Based on Augmented Reality Glasses
- S. Hageneuer: The Challenges of Archaeological Reconstruction: Back Then, Now and Tomorrow
Digital tools in the classroom
- K. Cook: Re-coding Collaborative Archaeology: Digital Teaching and Learning for a Decolonised Future
- M. Remmy: The X Marks the Spot – Using Geo-games in Teaching Archaeology
- J. Hiriart: How to be a ‘Good’ Anglo-Saxon: Designing and Using Historical Video Games in Primary Schools
Digital learning environments
- D.F. Hölscher: Mobile Technology and Science Outreach in Archaeology: Integrating Didactics
- E. Holter and S. Schwesinger: Modelling and Simulation to Teach (Classical) Archaeology: Integrating New Media into the Curriculum
- S. McKinney, S. Perry, A. Katifori and V. Kourtis: Developing Digital Archaeology for Young People: A Model for Fostering Empathy and Dialogue in Formal and Informal Learning Environments