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  • The words "The Dig" were written in the night sky.
    Games

    Late to the Dig: Playing LucasArts’ The Dig (1995) for the First Time

    BySebastian Hageneuer 2026-10-232026-10-06

    Some games you never get around to. The Dig is one of those for me. LucasArts released it in 1995. It grew out of an idea by Steven Spielberg, and Orson Scott Card contributed to the dialogue. Given that the title literally promises digging, and that one of its three protagonists is an archaeologist, it…

    Read More Late to the Dig: Playing LucasArts’ The Dig (1995) for the First TimeContinue

  • Detail of an Attic red-figure drinking cup depicting a seated youth in a himation, facing left. A tied diptych hangs in the field before him, with a possible couch cover at left. The scene is framed by a meander border.
    Academia | Archaeology | Technology

    Seeing in Motion: RTI, Attic Vases and the Future of the CVA

    BySebastian Hageneuer 2026-10-162026-10-05

    I am writing this on the train back from Munich, laptop on the fold-down table and the conference still buzzing in my head. Today, Marco Weppelmann-Akyildiz and I presented our work on Reflectance Transformation Imaging (RTI) at the colloquium Dokumentieren – Vernetzen – Kontextualisieren. Status quo und Zukunft der Vasenforschung (Documenting – Networking – Contextualising….

    Read More Seeing in Motion: RTI, Attic Vases and the Future of the CVAContinue

  • Codeberg logo centred on a blue abstract background with stylised mountain shapes and subtle geometric elements.
    Technology

    Moving One Repository: Why I Tried Codeberg

    BySebastian Hageneuer 2026-10-092026-09-28

    I recently moved one of my repositories from GitHub to Codeberg. Just one, for now. This post explains why I did it, how it went, and why I think researchers should care where their code lives. The trigger The move had a clear trigger: news about GitHub. In March, GitHub announced that from 24 April…

    Read More Moving One Repository: Why I Tried CodebergContinue

  • Cover of the book "Digitale Kompetenzen in den archäologischen Disziplinen. Perspektiven für die Lehre". A hand-coloured 19th-century engraving shows a man in an orange coat sketching on a drawing board inside a ruined stone passage with carved reliefs and fallen blocks.
    Academia

    Our Second DiKopA Volume Is Out – and Free to Read

    BySebastian Hageneuer 2026-10-022026-09-22

    Some publications drag on for years. This one went from workshop to finished book in about sixteen months, and I am rather proud of that. Together with Marion Bolder-Boos and Georg Pantelidis, I edited Digitale Kompetenzen in den archäologischen Disziplinen. Perspektiven für die Lehre (Digital Competencies in the Archaeological Disciplines: Perspectives for Teaching). Propylaeum publishes…

    Read More Our Second DiKopA Volume Is Out – and Free to ReadContinue

  • Section drawing of soil layers that turn from hand-drawn to pixelated, containing an ancient knucklebone, a die, a d-pad and a pixel pawn. Title: "Knowing the Past through Play", CAA 2027 Santiago, Session S34, with CAA and VALUE Foundation logos.
    Academia

    Knowing the Past Through Play: Our Archaeogaming Session at CAA 2027 in Santiago

    BySebastian Hageneuer 2026-09-252026-09-22

    CAA is going to Chile. From 17 to 20 May 2027, the University of Chile in Santiago hosts the 54th CAA International Conference – the first time the conference meets in South America (I think!). And once again, there will be an archaeogaming session. I am co-organising it with Aris Politopoulos and Angus Mol from…

    Read More Knowing the Past Through Play: Our Archaeogaming Session at CAA 2027 in SantiagoContinue

  • Cinematic banner showing the intersection of archaeology and gaming: ancient Mediterranean ruins and a sunset landscape in the background, a laptop displaying a historical video game, a game controller, archaeological pottery, a brush and map in the foreground, and a conference presentation with a digital reconstruction of a classical temple on the right. Books labelled “ARCHAEOLOGY,” “GAME DESIGN,” and “DIGITAL HERITAGE” complete the scene.
    Academia

    Antiquity, Reconstructed: A Call for Papers Worth Your Attention

    BySebastian Hageneuer 2026-09-182026-09-14

    A call for papers landed in my inbox recently, and it deserves more visibility than it will get on its own. ConTrA 2027 – Reconstructing Antiquity. Knowledge, Imagination and the Making of the Ancient World takes place on 19 February 2027 at the Archaeological Institute of the University of Cologne. Here is why I think…

    Read More Antiquity, Reconstructed: A Call for Papers Worth Your AttentionContinue

  • A 19th century hall with gigantic staircases leading up to a gallery with a statue. Photo: S. Hageneuer
    Personal

    CAA 2026 in Vienna – A Conference Report

    BySebastian Hageneuer 2026-04-102026-08-28

    Last week, I attended the 53rd International Conference on Computer Applications and Quantitative Methods in Archaeology (CAA) in Vienna, Austria. The conference took place from 31 March to 4 April at the University of Vienna, right on the famous Ringstraße. It was a packed week – and a very good one. Presenting and organising I…

    Read More CAA 2026 in Vienna – A Conference ReportContinue

  • Four persons looking on a computer screen and one person working in the back.
    Academia | Games

    Short report: 3. Archaeogaming Hackathon Kiel

    BySebastian Hageneuer 2026-03-132026-03-13

    A few weeks ago, I announced that I would be organising the third Archaeogaming Hackathon. This time in Kiel. Well, time flies, and it is already over. As before, a more detailed report will be available on the DiKopA project website in the coming weeks. Today, I will give you a short summary of what…

    Read More Short report: 3. Archaeogaming Hackathon KielContinue

  • A big ziggurat in the middle of the desert. The top is in ruins. Photo by حسن on Unsplash
    Academia

    West Asia in the Center – A New Special Issue in Forum Kritische Archäologie

    BySebastian Hageneuer 2026-02-202026-02-19

    A long-running project has finally seen the light of day. Forum Kritische Archäologie (FKA) just released our special issue “West Asia in the Center” in volume 14 (2025). I co-edited this issue with Aris Politopoulos, Bärbel Morstadt, and Aydin Abar. I also contributed an article of my own. What is it about? The central question…

    Read More West Asia in the Center – A New Special Issue in Forum Kritische ArchäologieContinue

  • This image shows an empty lecture hall at a university. Photo by Nathan Dumlao on Unsplash.
    Academia | Personal

    Teaching Award 2025 – and why good teaching needs time

    BySebastian Hageneuer 2026-02-132026-02-09

    I won an award. More specifically: the Teaching Award of the Faculty of Arts and Humanities at the University of Cologne for 2025. The award is based on teaching evaluations from the past year, and I received particularly high ratings for my two courses “3D modelling and reconstruction in Archaeology” and “3D recording and documentation…

    Read More Teaching Award 2025 – and why good teaching needs timeContinue

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Portrait of Sebastian Hageneuer
Sebastian Hageneuer

Hi, I'm Sebastian — archaeologist, digital humanist, and project builder. I work at the intersection of ancient West Asian seals, data, and digital methods, while also exploring teaching, writing, and open science. Here, I share (almost) weekly thoughts on archaeology, technology, and academic life — with the occasional sidetrack into games and experiments.

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RECENT POSTS
  • The words "The Dig" were written in the night sky.
    Late to the Dig: Playing LucasArts’ The Dig (1995) for the First Time2026-10-23
  • Detail of an Attic red-figure drinking cup depicting a seated youth in a himation, facing left. A tied diptych hangs in the field before him, with a possible couch cover at left. The scene is framed by a meander border.
    Seeing in Motion: RTI, Attic Vases and the Future of the CVA2026-10-16
  • Codeberg logo centred on a blue abstract background with stylised mountain shapes and subtle geometric elements.
    Moving One Repository: Why I Tried Codeberg2026-10-09
  • Cover of the book "Digitale Kompetenzen in den archäologischen Disziplinen. Perspektiven für die Lehre". A hand-coloured 19th-century engraving shows a man in an orange coat sketching on a drawing board inside a ruined stone passage with carved reliefs and fallen blocks.
    Our Second DiKopA Volume Is Out – and Free to Read2026-10-02
  • Section drawing of soil layers that turn from hand-drawn to pixelated, containing an ancient knucklebone, a die, a d-pad and a pixel pawn. Title: "Knowing the Past through Play", CAA 2027 Santiago, Session S34, with CAA and VALUE Foundation logos.
    Knowing the Past Through Play: Our Archaeogaming Session at CAA 2027 in Santiago2026-09-25
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